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[求助] 这个解决啊 游玩中突然出现 就闪退了

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发表于 2022-11-22 16:19:25 | 显示全部楼层 |阅读模式
本帖最后由 haozi_4 于 2022-11-22 22:58 编辑

file:///C:\Users\陈死狗\Documents\Tencent Files\2556598889\Image\C2C\19D332232E5228C829353379040FB880.jpgObject reference not set to an instance of an object.at
TaleWorlds.CampaignSystem.Roster.TroopRoster.AddTo ountsAtIndex(Int32
index, Int32 countChange, lnt32 woundedCountChange, Int32 xpChange,
Boolean removeDepleted)
at
TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCounts Patch2(Troo
pRoster this, CharacterObject character, Int32 count, Boolean insertAtFront,
Int32 woundedC ount, Int32 xpChange, Boolean removeDepleted, Int32
index)




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 楼主| 发表于 2022-11-22 16:20:41 | 显示全部楼层
本帖最后由 haozi_4 于 2022-11-22 16:32 编辑

An unhandled exception occured!Attempt to continueClose the programSave/Print this page



Bannerlord has encountered a problem and needs to close. We are sorry for the inconvenience.
If you were in the middle of something, the progress you were working on might be lost.

This error can be caused by a faulty XMLs, manifest (submodule.xml), corrupted save game, module, or programming errors.
If this keeps happening, consider saving the error report and send it to the module authors or run a troubleshoot to solve the issues.

You can disable the error window individually in config.json in BetterExceptionWindow submodule folder.

- ReasonsSource: TaleWorlds.CampaignSystem
Object reference not set to an instance of an object.

- Inner exceptionSource: No module
No inner exception was thrown

- CallstacksProtip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached.
Inner exception callstack: Outer exception callstack:No inner exception was thrown   at TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCountsAtIndex(Int32 index, Int32 countChange, Int32 woundedCountChange, Int32 xpChange, Boolean removeDepleted)   at TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCounts_Patch2(TroopRoster this, CharacterObject character, Int32 count, Boolean insertAtFront, Int32 woundedCount, Int32 xpChange, Boolean removeDepleted, Int32 index)   at TaleWorlds.CampaignSystem.Party.MobileParty.FillPartyStacks(PartyTemplateObject pt, Int32 troopNumberLimit)   at TaleWorlds.CampaignSystem.Party.MobileParty.InitializeMobilePartyAroundPosition(PartyTemplateObject pt, Vec2 position, Single spawnRadius, Single minSpawnRadius, Int32 troopNumberLimit)   at Fourberie.FourberieBehavior.WeeklyTickF() in C:\Users\teren\Desktop\MODProject\Fourberie\Fourberie\FourberieBehavior.cs:line 10348   at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)   at TaleWorlds.CampaignSystem.CampaignEvents.WeeklyTick()   at TaleWorlds.CampaignSystem.CampaignEventDispatcher.WeeklyTick()   at TaleWorlds.CampaignSystem.Campaign.DailyTick(MBCampaignEvent campaignEvent, Object[] delegateParams)   at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)   at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()   at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()   at TaleWorlds.CampaignSystem.Campaign.Tick()   at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)   at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)   at TaleWorlds.Core.GameStateManager.OnTick(Single dt)   at TaleWorlds.Core.Game.OnTick(Single dt)   at TaleWorlds.Core.GameManagerBase.OnTick_Patch9(GameManagerBase this, Single dt)   at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

- Installed mods Hide taleworlds mods
Hide unloaded mods
+ ArmsDealer (version: v4.0.2)
+ AutoResolveRebalanced (version: v1.10.0)
+ ButterLib (version: v2.3.3)
+ Harmony (version: v2.2.2.140)
+ Mod Configuration Menu v5 (version: v5.0.3)
+ UIExtenderEx (version: v2.3.1)
+ BetterExceptionWindow (version: v5.1.1)
+ CampFollowers (version: v1.1.0)
+ Character Reload (version: v1.9.0.2)
+ Cheats (version: v2.12.0.0)
+ Chestman (version: v1.6.0)
+ CustomBattle (version: v1.0.0)
- Fourberie (version: v8.2.3.0)Mod manifest data:
Depends on:
  • Native
  • SandBoxCore
  • Sandbox
  • CustomBattle
  • StoryMode
Submodules:
  • Fourberie.dll


+ HarmonyOS Hans Font (version: v0.0.5)
+ Improved Garrisons (version: v4.1.1.2)
+ Kingdom Destruction (version: v1.0.0)
+ Mix and match weapon pack (version: v1.0.0)
+ My Little Warband (version: v1.8.0)
+ Native (version: v1.0.0)
+ Party AI Overhaul and Commands (version: v1.0.0)
+ Perfect Fire Arrows (version: v5.4.0)
+ Realistic Weather (version: v1.1.0)
+ Rename Any Settlement (version: v1.0.0)
+ RTS Camera (version: v4.1.19)
+ Sandbox (version: v1.0.0)
+ SandBox Core (version: v1.0.0)
+ StoryMode (version: v1.0.0)
+ TodayWeFeast (version: v0.0.1)
+ True Battle Loot (version: v1.2.6)
+ Xorberax's Legacy for v1.0.0 (version: v1.0.4.0)


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发表于 2022-11-23 16:11:38 来自手机 | 显示全部楼层
这里是联机区,发错地了,大概率是mod版本不兼容来自: Android客户端
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