Fixed a problem with animation sampling.
修复某个动作问题。
Fixed a bug that caused the player to get captured, lose all troops and companions despite a successful battle.
修复玩家即使战斗胜利,也会失去所有士兵和NPC同伴、被俘虏的bug。
Both player and the bandit camp boss were forced to start the duel or battle without a wielded weapon. Now the boss wields the weapon when the dialogue is over and the player holds his weapon in his hands if he had already had one.
原先玩家和强盗营地首领都空手开始决斗,现在决斗对话一旦结束,强盗首领会立即抽出武器,如果玩家对话前拿着武器也会继续拿着。
Removed the dismounting feature from spear blade parts. Dismounting can now only be applied with spear guard pieces.
将骑兵勾下马的特性从矛刃spear blade部位移除,现在仅有spear guard部位拥有该特性。
Various problems with companion and lord deaths were resolved. (Parties that lost their party leader in special circumstances should not become stuck. Clan party creation & clan role assignment should not be locked if a companion party leader dies. A number of crashes were handled.) This fix does not resolve the issue in already broken save games.
(需要开新档)修复=NPC同伴和领主死亡导致的几个问题:特定情况下失去首领的部队不会再愣在原地;某一家族部队NPC首领死亡,不会再导致家族部队创建和委任家族职位卡住;以及一些崩溃问题。
Fixed a crash that occurred if the player failed at romance bartering.
修复玩家恋爱失败导致的崩溃。
Minor improvement in autosave timings.
略微改进自动存档的时机。